![]() Pointless side campaigns that serve little to no purpose other than to add padding. I don't know why they can't manage to do that again in later games. Sheeva was always helpful, yet not magically invulnerable or brain dead stupid with infinite bullets. There, you had to actually use teamwork and consider what guns/ammo/items to give them. ![]() For some reason, RE5 is the only one that got it right. Pointless AI Partner, which is even worse than the partner in RE6. ![]() But here, they literally can't play it, so why bother having it at all? They should have just let us select Jill or Parker then run through the game alone.Īs usual, they really dropped the ball with this game. In RE5 and 6 the AI was a substitute for not having a player to take control. A better solution would be to just not have them at all if a player can't play them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |